![]() I want to play!I am accepting new players at this time!Ok... you want to play in this game. Cool! Here's the deal: The players will be the heroes (I stress this) of More Trouble in Little China. Like the protagonists of the first movie, you'll all be people who, while maybe a little muddy on the edges, are generally decent people at heart who won't stand by while evil things are happening around them. I am looking for 4 to (gulp) 12 players to start the game. The game (hopefully) will be run in a series of chapters, or mini adventures. I forsee each chapter taking a month or so to run. I'm planning on running three chapters, with more if the experiment is a hit. I will accept new players in between chapers. Here's the Character Sheet for the game. Fill it out, then send it back to me for consideration.
Character ConstructionEach character gets a combat skill, a professional skill, a conversation skill, and a quirk. They must also select why they are in Chinatown and some psychological disadvantage/ego trait that distinguishes their character from the pack. No character can be a felon or a criminal. At least not a mean one. Characters must be human, not spirit or ghost or half human. No character should have a personality or disadvantage that would make them want to pummel the other heroes.
You'll play a character that has some reason to be in or near San Francisco Chinatown at the beginning of the game.
I will get you into the campaign from there.
You get to pick one Combat Skill:
The helpless bystander is never badly hurt, just captured if they are engaged in combat and not protected. Note: players cannot select anything that usually kills/stuns in one hit/shot. No Guns!
You get to pick a Professional Skill for your character:
You get a Conversation Skill for your characer: (Think something that can be used in under a minute...)
A Quirk for your character... something that makes them stand out in a crowd:
And a Disadvantage to set your character apart:
Webpage last modified: July 20, 2003.
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