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Detailed Power List
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A few notes about the powers listed listed here...
This is a list of powers from ADRPG campaign and how they might be expanded and broken down into smaller, more discreet powers.
If I were to incorporate ADRPG powers, this is how I'd do it, and how the powers would be broken down.
I've added listings for Psi and jewel powers. Psi powers don't formally exist in Amber, but there's no reason they couldn't. Jewel powers aren't statted out
anywhere, so I theorized what the full set of jewel powers could be.
There are no costs listed. That's because powers and abilities are earned by teaching and doing
in the campaign, not by experience points. If a player/character has learned to do something really cool,
they shouldn't be limited by arbitrary costs. Inversely, if they don't stretch themselves, I'm not going
to give them powers just because they put in their time.
When a power is indented in from a power above it, it requires the power above to be learned.
And most powers need to have their initial skill/ability taught to the character. I only allow magic and psionics as initial powers to characters uninitiated to the universe. But there are always exceptions.
Basically, this is all how this GM sees the powers. If you have any feedback or suggestions, let me know.
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Pattern
Logrus
Trump
Magic
Shape shift
Psionics
Jewel Attunement
Abyss Power
ADRPG Original powers and costs
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Pattern Powers |
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Pattern Imprint | (walking it, a prerequisite for all other pattern powers) |
Pattern Defense |
Recognize Pattern | (determine which pattern was walked to determine effects) |
Recognize Shadow | (determine rules of physics, magic, etc.) |
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Shadow walking |
Shadow pathing | (Creates a trail a non-shadow walker can follow) |
Shadow of Desire | (Find a shadow of a specific nature) |
Royal Way | (requires shadow of desire) |
Hellriding | (per book) |
Find time differential | (requires shadow of desire) |
Tunnel Through Shadow | (Fiona’s trick. unknown prerequisites) |
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Shadow Manipulation |
Probability Shifting |
Find in Shadow | (Locate a generic object in shadow) |
Hide in Shadow |
Track in Shadow |
Change Physics | (requires probability shifting) |
Control Storm | (???) |
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Mind Pattern |
Pattern Lens | (requires Find in Shadow and Shadow of Desire) |
Pattern Write | (requires Jewel initiation) |
Pattern Rewrite | (requires Jewel initiation) |
Consult with Pattern | (who knows what the requirement are…) |
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Pattern Magic |
Pattern Sorcery | (requires Sorcery) |
Pattern Rack | (requires Pattern Lens and Pattern Sorcery) |
Pattern Conjuration | (requires Change Physics and Conjuration) |
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Logrus Powers |
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Logrus imprint | (assaying, a prerequisite for all other logrus powers) |
Logrus Defense |
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Logrus Shield |
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Shadow Manipulation |
Bend Space |
Make ways |
Logrus Shadow Walk |
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Logrus Sorcery |
Logrus Rack |
Chaos Magic |
Primal Chaos |
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Logrus Tendrils |
Logrus Search |
Logrus Lens |
Retrieve from Shadow |
Tendril Attack |
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Trump |
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Trump Contact | (using the trump, the basic skill) |
Force Trump contact |
Hide trump contact |
Grab through trump |
Trump through barrier |
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Identify Trump |
Trump Spy |
Trump Scan |
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Trump sketch |
Trump fast sketch |
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Trump Paint |
Instant trumps |
Trump sculpt |
Make Trump trap creation |
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Trump Artifact | (requires conjuration) |
Make personal trump artifact |
Make universal trump artifact |
Make keyed trump artifact |
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Trump Gate |
Create temporary gate |
Create permanent gate |
Hide gate |
Find gate |
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Read Trump/Tarot |
Read current situation |
Read past situation |
Read future situation |
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Magic |
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Use Power words/cantrips |
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Use Basic Magic/Sorcery |
Identify Magic of Shadow |
Weave spell |
Hang spell |
Create spell |
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Spells through shadow | (requires Use Basic Magic) |
Summon Creature |
Summon Item |
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Conjuration and Enchantment |
Create local item |
Create reflection |
Create permanent local item |
Create cross-shadow item |
Hang Conjuration | (requires Use Basic Magic)
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Cross-shadow | (requires shadow manipulation) |
Elemental |
Ritual |
Runic |
Pattern | (requires Pattern) |
Logrus/Chaos | (requires Logrus) |
Fairie | (requirements unknown) |
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Note: Characters must maintain a list of all hung/pre-cast spells and provide them on demand to the GM.
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Shape shift |
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Involuntary Primal form shape shift | (automatic disadvantage) |
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Basic Shape shifting |
Change Shape |
Partial Change Shape |
Shape shift facial features | (cosmetic) |
Shaping armor and claws |
Shape specific daemon form |
Shape specific elemental form |
Slow regeneration |
Shape shift wounds |
Absorb other’s wounds |
Rapid shape shifting |
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Advanced shape shifting |
Shape shift other’s wounds |
Rapid regeneration |
Shape shift aura/persona |
Shape shift Features and Blood |
Shape shift internal structures |
Breed to alternate genetics |
Shape shift to creatures of power |
Shape to physical ability |
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Abyssal form shape |
Controlled primal shape shift |
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Psionic powers |
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Telepathy |
Find mind |
Touch thoughts |
Read thoughts |
Deep scan |
Send thoughts |
Truthsayer |
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Telekinesis |
Lift |
Toss |
Crush |
Rend/break apart |
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Pyrokinesis |
Ingite |
Exinguish |
Control |
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Psychometry | (The ability to determine fact of an item via touch) |
Read recent past |
Read distant past |
Read properties |
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Jewel Attunement |
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Attunement |
Weather Control |
Molding Shadow |
Portable Pattern |
Temporal Control |
Sense Shadow Boundary |
Sense Shadow Irregularities |
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Abyss Power (ala ADRPG) |
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Basic Abyss Power |
Create Abyss Opening |
Protect Contents from the Abyss |
Summon and control lesser Abyss Creatures |
Fire form | (requires shapeshifting) |
Ice Form | (requires shapeshifting) |
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Advanced Abyss Power |
Corrupt/overwhelm Trump | (required force trump contact) |
Time manipulation |
Inflict Abyss powers |
Immune to Abyss |
Travel through Abyss |
Travel between Shadow |
Contact greater Bbyss creatures |
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Powers and Costs from the books: |
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Pattern Imprint: | 50 |
Advanced Pattern: | 75 | (Pattern+25) |
Logrus: | 45 |
Advanced Logrus: | 70 | (Logrus+25) |
Trump: | 40 |
Advanced Trump: | 60 | (Trump+20) |
Shape shifting: | 35 |
Advanced Shape shifting: | 65 | (Shape shift+30) |
Power Words: | 10 |
Sorcery: | 15 |
Conjuration: | 20 |
Constructs: | variable |
Broken Pattern: | 10 |
Broken Pattern Adept: | 25 | (Broken Pattern+15) |
High Compelling: | 25 |
Implants: | variable |
Allies: | 1-->6 |
Shadows: | 1-->12 |
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Optional powers: |
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Jewel Initiate: | 10 | (per Random) |
Jewel Master: | 25 | (per Random) |
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Abyss Power: | ? |
Advanced Abyss Power: | ? |
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Exalted Power Words: | 25 | (Power words+15) |
Exalted Sorcery: | 50 | (Sorcery+35) |
Exalted Conjuration: | 60 | (Conjuration+40) |
Exalted Pattern Imprint: | 100 | (Advanced Pattern+25) |
Exalted Shape Shift: | 135 | (Advanced Shape Shifting+70, per Dworkin) |
Exalted Logrus Mastery: | 100 | (Advanced Logrus+30) |
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Pattern Sorcery: | 30 | (Pattern+Sorcery+15) |
Pattern Conjuration: | 40 | (Pattern+Conjuration+20) |
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Abnormal Pattern Imprint: | 90 | (per Finndo) |
Allegorical Logrus Mastery: | 150 | (per Suhuy, of course) |
Forbidden Shape Shift: | 80 | (per Mandor) |
Elevated Trump Artistry: | 65 |
Broadcast Trump: | 40 |
Dream Trump Artistry: | 70 |
Living Trump: | 100 |
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Earth Magic: | 20 | (per Vialle) |
Bodiless Spirit: | 50 | (per Nadya) |
Complex Construct Conjuration: | 50 |
Advanced Trump Conjuration: | 100 | (per Dworkin) |
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Webpage last modified: Oct. 2, 2002.
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